From game engine to an universal production machine
Driven by the latest developments and its own rapid evolution, the Game Engine enters areas that seemed unthinkable just a few years ago. Photorealistic HighEnd pictures or entire films, which are produced in real time, are only one field of use. Configurators, simulators, VR headsets, AR devices based on IOS, Android, Windows, Linux can be listed as other examples. For the presentation in any form, the
game engine is increasingly becoming the first address for developers from industry and production, as it is extremely hardware-oriented, flexible and open. Due to its innumerable interfaces it is able to convert once generated content differently. Thus a high-end visualization becomes an AR or VR experience, a product configurator, a user manual, a universal web application for desktops and mobile devices.
Here it also becomes clear what potential and cost advantages the Game Engine has for the industry, especially since future developments will certainly take the way via the Game Engine.
Once Game Engine content has been generated, it has an added value that is not only financially noticeable for the industry, but can also point the way into the future.